Mini-Game One
I think that for the session in which we must demonstrate our game we should create the Mini-Game with the maze on the lockbox. Below are the general mechanics of said game:
Ok so this is the example that I created, it’s simply for a visual sense of what it should look like. I’ll leave the aesthetics to you guys. Basically there will be a lockbox that has a maze on it as you can see, to the right of it will be a little handle that when clicked on(and held) will let you rotate the little maze so that the ball can move around it. The player will control how the maze moves and will have to get it into the little hole in the middle of the maze, the game should have 3 layers of maze to complete so that it’s not a really simple easy mini-game and each layer should be harder since that’s like a basic law of game creation.
Funnily enough that’s all the game is, just a simple rotate and figure out, remember there should be 3 mazes in total and at the end the lockbox will open and reveal an object inside it. The player will be able to click on the object which will prompt a little screen that tells the player about the object and let’s them rotate the picture 360 degrees. That’s it, let me know if you think this is do-able or not. Also, make sure Harrison knows exactly what’s going on because based on what he just posted on the blog he seems pretty clue-less.
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